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e-Puzzle is a mobile peer-to-peer application developed on WiFi-enabled
PDAs.
Up
to four people can play a game where they need to swap (through
bids) pieces
of
a puzzle in order to win. Two different visualizations are
being
projected on large
displays, in order to provide information to the players on the
game progression.
The
project is meant to explore how people in physical proximity can
interact with
each
other through their personal devices when they have to keep a competitive
behaviour,
and how this behaviour is influenced by information being publicly
displayed
in different forms.
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